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beginner2 min read

Reverse: 1999 Beginner Guide — Arcanist Roles & Combat System

Published: January 5, 2026Updated: Mar 7, 2026

Master the fundamentals of Reverse: 1999's card-based combat system and learn which Arcanists to prioritize.

Welcome, Timekeeper

Reverse: 1999 is a turn-based strategy RPG with a unique card-based combat system. As the Timekeeper Vertin, you travel across different eras gathering Arcanists.

Combat System

Combat uses a card-based system where you play spell cards each turn:

  • Spell Cards — Each Arcanist has unique spell cards with different effects
  • Card Merging — Combine identical cards to create stronger versions
  • Ultimate Cards — Powerful abilities that charge over time
  • Positioning — Front row takes more damage but deals more; back row is safer

Arcanist Roles

  • DPS — High damage dealers (37, Centurion, Regulus)
  • Support — Healers and buffers (Tooth Fairy, Medicine Pocket, Vila)
  • Tank — Damage absorbers (Sotheby, Baby Blue)
  • Debuffer — Apply status effects and reduce enemy stats

Insight Levels

Arcanists grow through Insight levels (I, II, III), which unlock new abilities and stat boosts:

  1. Insight I — Basic unlock, provides stat boost
  2. Insight II — Unlocks passive ability
  3. Insight III — Maximum power, unlocks full skill set

Beginner Tips

  1. Focus on 4-6 Arcanists and max their Insight levels.
  2. Save Clear Drops for limited banners.
  3. Complete daily tasks and Wilderness exploration.
  4. Merge cards whenever possible for higher damage output.